© 2011 - 2018 Pixelnomial Studios Inc.

This is  your commute.


Essential Information

The systems engineer/developer will be a specialist in many areas of development such as; networks, operating systems, databases, game development and applications and the web and will be fluent in each area of computer languages and development environments. The developer must collaborate with specialists in hardware and design, working together to assist on all projects. The systems engineer/developer should have at least a bachelor's degree in software, math or science, as well as broad experience with computers systems and applications.

Job Description
  • collaborate with hardware engineers, designers and artists

  • writing code for;

    • internal systems and tools

    • games and applications

    • SDK (Software Development Kit) regarding propriety hardware

  • assist hardware engineers to interface with prototypes and assist in firmware development

  • programming the structure of sites using HTML5 and JavaScript

  • error and bug fixing

  • design, implement and maintain databases;

    • that provide informative and relevant data to other members of the crew

    • for the purposes of multiplayer game functionality

    • keeping the company's database available, secure and stable

  • find relevant ways to make use of large amounts of analytical information

  • train other employees regarding best practices using internal systems and tools

  • documenting design process

  • QA

Knowledge Base
  • programming languages

    • Assembly

    • C#/.NET

    • Java

    • Python

    • C/C++

    • HTML5

  • Unity


$80,000.00 annually

If this position is of interest and you are looking to be part of a small, passionate, tight knit, innovative team that exists on the outside of convention, then please click the APPLY button and fill out the form.  We can't wait to meet you.

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